The relationship between artist and computer is important both to people in the arts and sciences and to society as a whole. The union of art and science in computer art is reflective of the times in which we live. Ours is a technological society, one which demands interdisciplinary approaches to problems. Our lives are closely linked to one another. Therefore, we must communicate.
Assumptions about computer art are varied. They range from the naive belief that computers will take the place of human artists to the more sophisticated belief that soon the Leonardo of computer art will come. This person would be scientist, programmer, humanist, and artist—the true universal person. Computer art challenges our traditional beliefs about art: how art is made, who makes it, and what is the role of the artist in society.
The general public, and the artist in particular, have been conditioned to react negatively to computers. The uninitiated artist asks: what can this machine do for me? Really, the question should be: what can I do with this machine? The computer can function for the artist at many different levels. The artist has only to choose what role he/she wishes the computer to play.
There are vast areas and levels of exploration available to the artist. The computer helps the artist to perceive in a new way. Its features blend with those of its user to form a new type of art. The combination of artist and oil paint is, for example, a different statement than that same artist and watercolors. The medium changes the statement. The artist now goes to an art supply store to purchase a given set of tools, whereas the computer artist can create the tools he will use. This is remarkable and allows for unlimited possibilities in the art to be created. Every program functions as a new set of tools. The type and quality of work produced on the computer depend both on the artist who uses the machine and the program.
Ruth Leavitt
Minneapolis, Minnesota
February 1976